CourseChapTopicID | CourseChapTopicName | |
282 | Setting Project Requirements |
CourseChapTopicDetailsID | CourseChapTopicID | DetailTopicName | imgUrl | imgurl1 | iimgurl |
1125 | 282 | Identify the purpose, audience, and audience needs for interactive media content. |
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1126 | 282 | Identify interactive media content that is relevant to the purpose of the media in which it will be used (websites, mobile devices, and so on). |
Learn
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1127 | 282 | Understand options for producing accessible interactive media content. |
Learn
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1128 | 282 | Demonstrate knowledge of standard copyright rules (related terms, obtaining permission, and citing |
Learn
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1129 | 282 | Understand project management tasks and responsibilities. |
Learn
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1130 | 282 | Communicate with others (such as peers and clients) about design and content plans. |
Learn
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283 | Identifying Interactive Media Design Elements |
CourseChapTopicDetailsID | CourseChapTopicID | DetailTopicName | imgUrl | imgurl1 | iimgurl |
1131 | 283 | Identify best practices for designing interactive media content for desktop and mobile browsers, applications, games, and HD video. |
Learn
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1132 | 283 | Demonstrate knowledge of design elements and principles. |
Learn
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1133 | 283 | Identify general techniques to create interactive media elements that are accessible and readable. |
Learn
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1134 | 283 | Use a storyboard to design interactive media elements. |
Learn
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1135 | 283 | Organize an interactive media design document. |
Learn
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284 | Understanding the Adobe Flash Professional Interface |
CourseChapTopicDetailsID | CourseChapTopicID | DetailTopicName | imgUrl | imgurl1 | iimgurl |
1136 | 284 | Identify elements of the Flash Professional interface. |
Learn
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1137 | 284 | Use the Property inspector. |
Learn
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1138 | 284 | Use the Timeline. |
Learn
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1139 | 284 | Adjust document properties. |
Learn
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1140 | 284 | Use Flash guides and rulers. |
Learn
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1141 | 284 | Use the Motion Editor. |
Learn
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1142 | 284 | Understand Flash file types. |
Learn
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1143 | 284 | Identify best practices for managing the file size of a published Flash or HTML document. |
Learn
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285 | Building Interactive Media Elements by Using Flash Professional |
CourseChapTopicDetailsID | CourseChapTopicID | DetailTopicName | imgUrl | imgurl1 | iimgurl |
1144 | 285 | Make interactive media content development decisions based on your analysis and interpretation of design specifications. |
Learn
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1145 | 285 | Use tools on the Tools panel to select, create, and manipulate graphics and text. |
Learn
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1146 | 285 | Import and modify graphics. |
Learn
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1147 | 285 | Create text. |
Learn
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1148 | 285 | Adjust text properties. |
Learn
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1149 | 285 | Create objects and convert them to symbols, including graphics, movie clips, and buttons. |
Learn
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1150 | 285 | Understand symbols and the library. |
Learn
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1151 | 285 | Edit symbols and instances. |
Learn
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1152 | 285 | Create masks. |
Learn
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1153 | 285 | Create animations (changes in shape, position, size, color, and transparency). |
Learn
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1154 | 285 | Add simple controls through ActionScript 3. |
Learn
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1155 | 285 | Import and use sound. |
Learn
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1156 | 285 | Add and export video. |
Learn
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1157 | 285 | Publish and export Flash documents. |
Learn
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1158 | 285 | Make a Flash document accessible. |
Learn
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286 | Evaluating Interactive Media Elements by Using Flash Professional |
CourseChapTopicDetailsID | CourseChapTopicID | DetailTopicName | imgUrl | imgurl1 | iimgurl |
1159 | 286 | Conduct basic technical tests. |
Learn
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1160 | 286 | Identify techniques for basic usability tests. |
Learn
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